Sep 03, 2008, 10:59 AM // 10:59
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#61
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Banned
Join Date: Oct 2006
Location: Australia
Guild: United Farmers of Europe[FOE]
Profession: R/
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thank the Ursan nerf for that,,,so all the people cried about Ursan have themselves to blame for an even deader game IMO
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Sep 03, 2008, 12:36 PM // 12:36
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#62
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Desert Nomad
Join Date: Nov 2005
Location: United Kingdom
Profession: Me/
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Quote:
Originally Posted by Azza
thank the Ursan nerf for that,,,so all the people cried about Ursan have themselves to blame for an even deader game IMO
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The game doesn't seem as you say "deader" to me. Just go to pre searing and look at all the new players.
Elite areas are now mostly done as they where designed to be done, by guild teams. Areas that are designed to require alot of team work and co-ordination are not pug friendly at all.
If you don't have a guild to do it with and do not want to find one then that is your choice. Just like choosing to be in a PvE guild means you will not be able to be in a top GvG team.
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Sep 03, 2008, 03:08 PM // 15:08
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#63
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Banned
Join Date: Oct 2006
Location: Australia
Guild: United Farmers of Europe[FOE]
Profession: R/
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Quote:
Originally Posted by isamu kurosawa
The game doesn't seem as you say "deader" to me. Just go to pre searing and look at all the new players.
Elite areas are now mostly done as they where designed to be done, by guild teams. Areas that are designed to require alot of team work and co-ordination are not pug friendly at all.
If you don't have a guild to do it with and do not want to find one then that is your choice. Just like choosing to be in a PvE guild means you will not be able to be in a top GvG team.
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pre-searing is full of old players who pretend to be new, my son is always in there on his mes
and correction i Know of good PvE guild thats also a top GvG/PvP guild
and i dont care if DoA is dead or not, i have done, i player ranger, Trio groups= better drops, it fo players in my guild who i know couldt handle these elite areas cus they cant even handle HM....and my status in PvE speaks for itself in Vanquishing made easier.
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Sep 03, 2008, 05:33 PM // 17:33
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#64
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Desert Nomad
Join Date: Nov 2005
Location: United Kingdom
Profession: Me/
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Quote:
Originally Posted by Azza
pre-searing is full of old players who pretend to be new, my son is always in there on his mes
and correction i Know of good PvE guild thats also a top GvG/PvP guild
and i dont care if DoA is dead or not, i have done, i player ranger, Trio groups= better drops, it fo players in my guild who i know couldt handle these elite areas cus they cant even handle HM....and my status in PvE speaks for itself in Vanquishing made easier.
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There are many people with perma pre characters that is true. But if you actually took the time to speak to/help out people on pre you would see how many new people there are.
I didn't say people can't be good at both modes. Just that a top GvG guild are going to be concentrating on GvG and wont be as concerned about joining in if a guild member seid "hey lets go do a doa trip!".
People who can't handle an area should keep away and stick to areas at a level of play that matches them till they get better.
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Sep 03, 2008, 06:10 PM // 18:10
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#65
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Banned
Join Date: Oct 2006
Location: Australia
Guild: United Farmers of Europe[FOE]
Profession: R/
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Quote:
Originally Posted by isamu kurosawa
There are many people with perma pre characters that is true. But if you actually took the time to speak to/help out people on pre you would see how many new people there are.
I didn't say people can't be good at both modes. Just that a top GvG guild are going to be concentrating on GvG and wont be as concerned about joining in if a guild member seid "hey lets go do a doa trip!".
People who can't handle an area should keep away and stick to areas at a level of play that matches them till they get better.
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in theory yes, but how is ome1 suppose to learn to OBSI tank without doing that area where its required...obsi tank is easy enough anyway...alls im saying is the game was alot more alive before the ursan nerf(doesnt effect me so i still play)....and BIG WHOOP if some noob pug group could clear UW me and a guildie can hero/hero it together, shouldnt they make it so heros cant go to elite areas then..if random pugs shouldnt be allowed..my 2 cents is PEOPLE IN THIS GAME just hate the fact when some is r10 and there not, so they dont get a group, so they cry to A-Net a skill gets nerfed and the community gets hurt
and plus if ur gonna Nerf Ursan to stop it fron being perma, why not stop Shadow form from being perma...and, if these areas are so elite, how come PUG 600/Smite or pug 600/Smite/Famine can clear it no problem aye?
just my 2 cents on how retarded this games gotten thanx to these forums and cry babaies crying on them
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Sep 03, 2008, 06:41 PM // 18:41
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#66
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Desert Nomad
Join Date: Nov 2005
Location: United Kingdom
Profession: Me/
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Quote:
Originally Posted by Azza
in theory yes, but how is ome1 suppose to learn to OBSI tank without doing that area where its required...
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Well seing as an obsi-tank is not required i any area of the game at all there is no problem there.
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Sep 03, 2008, 07:20 PM // 19:20
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#67
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Frost Gate Guardian
Join Date: Mar 2006
Location: Europe
Guild: Temple Of Love
Profession: R/E
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Quote:
Originally Posted by isamu kurosawa
The game doesn't seem as you say "deader" to me ......
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Thats the main problem the "me" word ... people that are complaining are the thousands that Ursan nerf toke out a lot of fun so your personal opinion about how to do a elite zone counts for nothing ... each day game is more empty and as soon Aion come out in Jan2009 you can stay in DoA doing it solo and maybe explaining to NPCs how to create ballanced builds for it ... this if you have been in DoA at least one time ... many people that complained here about DoA and Ursan not even know where the zone is
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Sep 03, 2008, 07:45 PM // 19:45
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#68
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Frost Gate Guardian
Join Date: Mar 2006
Location: Europe
Guild: Temple Of Love
Profession: R/E
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Quote:
Originally Posted by isamu kurosawa
The game doesn't seem as you say "deader" to me....
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Your a beta GW player like me so ... if only outposts in game you find lots of people are kamadan / LA trading minipets or puking trying to get drunk tittle - doomlore Shrine paying for HM CoF runs ... and you still think game is alive ... now do some trips and look other outposts ...
RoF its empty
South Shiverpeaks its empty ... not even the bots are there anymore
DoA its empty
ToA its empty
Umbral grotto for slaver its with 1/10 of normal people
Tombs + Urgoz + Deep are dead
Factions its empty in all outposts
Most of the groups you see in game now are 50% guildies + 50% heros/hench
Gw is dying and the main damage as been done by Mr Izzy with ursan Nerf ... my Guild have about 60 members with 3 aliances and i can say that 90% of them didnt liked Ursan and other nerfs that anet have been done in last months (Golem Hero its a joke) so Guild already preparing the Jump together for next game
Advise for Anet ... when you want to look gammers opinion about a skill do ingame polls ... dont look for awnsers in forums ...
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Sep 03, 2008, 07:56 PM // 19:56
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#69
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Jungle Guide
Join Date: Jun 2005
Location: Texas
Guild: Purple Puzycats
Profession: R/Mo
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I was never able to get into to groups until Ursan. When it came along I had a chance to get into a group and it didn't take all day to finish the quest.
Now it just takes to long to do the quest and that would be if i could get into a group now.
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Sep 03, 2008, 09:23 PM // 21:23
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#70
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Desert Nomad
Join Date: Nov 2005
Location: United Kingdom
Profession: Me/
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Quote:
Originally Posted by SpotJorge
Thats the main problem the "me" word ... people that are complaining are the thousands that Ursan nerf toke out a lot of fun so your personal opinion about how to do a elite zone counts for nothing
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I cited pre as a source of new players not elite missions. My "Personal Opinion" come from running a guild for over a year that was dedicated to helping seid new players get to grips with the game while steering them away from things such as tanking/ursan.
Quote:
Originally Posted by SpotJorge
... each day game is more empty and as soon Aion come out in Jan2009 you can stay in DoA doing it solo and maybe explaining to NPCs how to create ballanced builds for it ... this if you have been in DoA at least one time ... many people that complained here about DoA and Ursan not even know where the zone is
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We have heard that one before.
Tabula Rasa
Hellgate: London
AoC
Go to ToA umbral grotto, the deep and you will find your missing ursans. all running easy to do speed clears, VS farms etc in those areas now.
The type of people who used ursan in DoA are those who just want to do things as quickly as possible to get a reward without putting in any effort or even trying to learn how to play well.
remove their speed run and they will move onto another.
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Sep 03, 2008, 09:27 PM // 21:27
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#71
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Lion's Arch Merchant
Join Date: Oct 2006
Location: Minnesota
Guild: [OhNo]
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I see a few posts expand on the Ursan topic, my two cents is that Anet tampers all the time with the game. Tamper is a better word than nerf or whatever as its overcontrol.
DOA is dead for now, just have to move to the area that is alive and find fun in that or move on altogether, out of the game.
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Sep 03, 2008, 10:19 PM // 22:19
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#72
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Frost Gate Guardian
Join Date: Mar 2006
Location: Europe
Guild: Temple Of Love
Profession: R/E
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Quote:
Originally Posted by isamu kurosawa
I cited pre as a source of new players not elite missions. My "Personal Opinion" come from running a guild for over a year that was dedicated to helping seid new players get to grips with the game while steering them away from things such as tanking/ursan.
We have heard that one before.
Tabula Rasa
Hellgate: London
AoC
Go to ToA umbral grotto, the deep and you will find your missing ursans. all running easy to do speed clears, VS farms etc in those areas now.
The type of people who used ursan in DoA are those who just want to do things as quickly as possible to get a reward without putting in any effort or even trying to learn how to play well.
remove their speed run and they will move onto another.
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LMAO .... looking at your guild site calendar and news we can find only 2 or 3 attempts for Doa Run and some FoW normal and UW HM with some ursan players in team ... as i suspected you problably never completed DoA with or without Ursan ...
http://tam.guildportal.com/Guild.asp...&TabID=1332521
http://tam.guildportal.com/Guild.asp...&TabID=1332524
Just for the record i liked Ursan Doa runs for the fun of 3.5 hours to clear a HM zone with a complete human party ...
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Sep 03, 2008, 10:37 PM // 22:37
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#73
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Desert Nomad
Join Date: Nov 2005
Location: United Kingdom
Profession: Me/
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Quote:
Originally Posted by SpotJorge
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If you had bothered to do any furthear research you'd have noticed a thread on that very forum stating most people dont have access to the event calendar because the site admin has gone awol.
My previous guild was where i did most DoA trips though, The doa trips TAM members take part in tend to be organised buy GoE members (joint alliance leaders) as they prefer to do DoA over most members of TAM.
God knows where you got the ursan idea from as the guild refused to use it.
Next time you want to play detective do it right.
Oh Look!
I am pretty sure there are plenty of guru members who can vouch for the skill of TAM members.
Last edited by isamu kurosawa; Sep 03, 2008 at 10:43 PM // 22:43..
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Sep 03, 2008, 10:50 PM // 22:50
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#74
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I phail
Join Date: Mar 2007
Location: Phailville
Profession: D/
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Quote:
Originally Posted by SpotJorge
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lawl wtf? It is true we don't do DoA too often (a good portion of our members have lives, we don't always have the time to make up rumors about other guilds on fan sites or do full DoA runs) though. Oh btw we can get times like that without running scrubway like you
Last edited by Mr. Undisclosed; Sep 03, 2008 at 11:14 PM // 23:14..
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Sep 03, 2008, 10:55 PM // 22:55
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#75
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Wilds Pathfinder
Join Date: Aug 2006
Location: North Carolina, US
Guild: The Arctic Marauders [TAM]
Profession: W/
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I didn't even think we used the calender anyways If people want to do things you usually just hollar at 'em an hour before hand and then we take who we have.
Oh btw, whoru?
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Sep 03, 2008, 11:11 PM // 23:11
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#76
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Krytan Explorer
Join Date: Mar 2008
Location: Belfast - Northern Ireland
Profession: D/W
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Lolwut?
the TAM alliance has quite alot of skilled players actually, and like mourne said the alliance usually just asks a while before it happens.
You should really get your facts before you go making wild accusations....and who the RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GO needs ursan when you can blow everything up with physical powah?
and yeah...whoru?
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Sep 03, 2008, 11:16 PM // 23:16
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#77
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Frost Gate Guardian
-->
Join Date: Jan 2008
Guild: [ISC]
Profession: P/W
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Quote:
Originally Posted by SpotJorge
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over 9000 hours in mspaint
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Sep 03, 2008, 11:51 PM // 23:51
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#78
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Forge Runner
Join Date: Mar 2006
Guild: [ToA]
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^lol
At least know what you're talking about before you troll it.
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Sep 04, 2008, 12:24 AM // 00:24
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#79
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Unbanned
Join Date: Jan 2008
Guild: Trinity of the Ascended [ToA] -- IGN: Swirly
Profession: Mo/
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Quote:
Originally Posted by SpotJorge
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OMG, you're a moron, kid. wtf do you know about TAM. you saw a restricted area. that's the only area of the entire forum you are allowed to look at and you assume you know how and when TAM does everything. get freakin real.
nice events calendar you have too...
http://www.tolguild.net/site1/e107_p...u/calendar.php
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Sep 04, 2008, 01:27 AM // 01:27
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#80
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I phail
Join Date: Mar 2007
Location: Phailville
Profession: D/
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Quote:
Originally Posted by joshuarodger
OMG, you're a moron, kid. wtf do you know about TAM. you saw a restricted area. that's the only area of the entire forum you are allowed to look at and you assume you know how and when TAM does everything. get freakin real.
nice events calendar you have too...
http://www.tolguild.net/site1/e107_p...u/calendar.php
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O snap! I don't even see any attempted DoA runs!
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